Latest Posts
Topics
- Some kind of military building buildable on mountains
- Limited number of people?
- Button to expel builder to another building
- buildings not completing?
- Order of addons
- Changing edge.png
- Military Stalemate
- Geometry
- Mining strategy
- Where's The Gold?
- Enemy Fish and Meat
- Cost of costless actions
- Problem bei Erneuter Kampf um eine neue Heimat
- Fehlermeldung Acurate Europe 1.1
- Ruckeln
- Release 1.2
- 3D Logo Mockups
- Autoclicking
- nearest neighbor / point filter
- Green screan
- strange soldier behaviour
- New experimental tribe: Europeans
- add ons
- Widelands on Arm
- alliance
- Barter trading on Widelands
- scout ships
Topic: Some kind of military building buildable on mountains
At Forum: Game Suggestions
Topic: Limited number of people?
At Forum: Playing Widelands
Date | User | Posts |
---|---|---|
Yesterday 20:14 | Ogg | "Great! Thanks for the detailed reply." |
2024-05-13, 21:10 | Nordfriese | "You have an unlimited free supply of carriers (and also recruits, for those tri…" |
2024-05-13, 20:26 | Ogg | "Hi! I'm wondering if the number of people is fixed from the outset or if more p…" |
Topic: Button to expel builder to another building
At Forum: Game Suggestions
Date | User | Post |
---|---|---|
Yesterday 20:13 | treehugger | "A more elegant solution is if the builder would just walk away if there are no …" |
Topic: buildings not completing?
At Forum: Playing Widelands
Topic: Order of addons
At Forum: Technical Help
Date | User | Posts |
---|---|---|
Yesterday 13:24 | MarkMcWire | "Manuell sorting solved the problem." |
2024-05-13, 17:43 | MarkMcWire | " Nordfriese wrote: That's what the "requires" key in the addon file is for. If …" |
2024-05-13, 16:20 | Nordfriese | "That's what the "requires" key in the addon file is for. If the add-on "extende…" |
2024-05-13, 09:54 | MarkMcWire | "I have made several dependent addons for the European tribe. Including Craft Ad…" |
Topic: Changing edge.png
At Forum: Graphic Development
Date | User | Posts |
---|---|---|
2024-05-12, 12:09 | Kusy | "Awesome!" |
2024-05-12, 10:56 | Nordfriese | "This was easy, PR is up: https://codeberg.org/wl/widelands/pulls/4814" |
2024-05-12, 10:41 | Nordfriese | "Oh, I checked the code and it seems that this one file is being loaded directly…" |
2024-05-12, 09:32 | Kusy | "Ok, so simply adding the edge.png into a theme wad doesn't seem to work. Intere…" |
2024-04-22, 22:25 | Kusy | "Thanks for the express reply! Yeah, if it's possible to change it with a UI add…" |
2024-04-22, 22:18 | Nordfriese | "Hi, world add-ons can't do this, mainly because nobody asked for it yet It s…" |
2024-04-22, 22:10 | Kusy | "Hello there! Can a world addon replace the 'edge.png' file from 'Widelands\data…" |
Topic: Military Stalemate
At Forum: Playing Widelands
Topic: Geometry
At Forum: Playing Widelands
Date | User | Posts |
---|---|---|
2024-05-08, 19:31 | mxb2001 | "I'd like to add that any attempts to build "neatly" in widelands will fail. I t…" |
2024-05-08, 17:50 | kaputtnik | "If there is enough space you can place straight roads diagonal. But on most map…" |
2024-05-08, 13:06 | LienRag | "Thanks, the Vertice link was useful. Is there a way to view the vertices ? With…" |
2024-05-08, 12:55 | Nordfriese | "Make sure you have the Buildhelp switched on so you can see which building plot…" |
2024-05-08, 12:53 | hessenfarmer | "Here is a description of our geometry. Note that roads always need a minim…" |
2024-05-08, 12:35 | LienRag | "Hi all. I really don't understand Wideland's geometry. Once I fgured that all…" |
Topic: Mining strategy
At Forum: Playing Widelands
Date | User | Posts |
---|---|---|
2024-05-08, 17:55 | Nordfriese | " LienRag wrote: Thanks. Is the available amount of resource stored in each fiel…" |
2024-05-08, 17:44 | kaputtnik | "Placing a mine on wrong ores is the same as running a depleted mine. This just …" |
2024-05-08, 16:57 | LienRag | "Thanks. Is the available amount of resource stored in each field available even…" |
2024-05-04, 22:18 | hessenfarmer | " LienRag wrote: Also, do multiple mines covering the same location empty it qui…" |
2024-05-04, 20:50 | LienRag | "Also, do multiple mines covering the same location empty it quicker than one ? …" |
Topic: Where's The Gold?
At Forum: Playing Widelands
Date | User | Posts |
---|---|---|
2024-05-08, 07:33 | kaputtnik | " LienRag wrote: mark76 wrote: There's also starting the game as a Trading Outp…" |
2024-05-08, 00:22 | LienRag | " mark76 wrote: There's also starting the game as a Trading Outpost, which gives…" |
Topic: Enemy Fish and Meat
At Forum: Playing Widelands
Date | User | Posts |
---|---|---|
2024-05-06, 00:55 | mxb2001 | "The Amazon "gamekeeper" needs a tree to release a critter." |
2024-05-05, 20:00 | Nordfriese | " LienRag wrote: Do the barbarian Gamekeeper also need free nodes ? It's not men…" |
2024-05-05, 18:43 | LienRag | "Do the barbarian Gamekeeper also need free nodes ? It's not mentioned in the en…" |
Topic: Cost of costless actions
At Forum: Playing Widelands
Date | User | Posts |
---|---|---|
2024-05-04, 22:47 | hessenfarmer | " LienRag wrote: Thanks. But on a road, adding a flag costs nothing then, if I u…" |
2024-05-04, 22:45 | LienRag | "Thanks. But on a road, adding a flag costs nothing then, if I understand you c…" |
2024-05-04, 22:22 | hessenfarmer | "adding a flag elsewhere from a road may cost valuable building plots. sendin…" |
2024-05-04, 21:01 | LienRag | "Hi all. I'm new to Widelands, currently on the first campaign. I don't understa…" |
Topic: Problem bei Erneuter Kampf um eine neue Heimat
At Forum: [Deutsch] - Spielerforum
Date | User | Posts |
---|---|---|
2024-05-03, 23:02 | hessenfarmer | "hi, leider verursacht das nagehangene Savegame by mir einen crash. kann…" |
2024-05-02, 21:52 | SirUtti | " hessenfarmer wrote: Hallo Daniel, savegames findest du unter C://Benutzer…" |
2024-05-02, 21:51 | SirUtti | " hessenfarmer wrote: Hallo Daniel, savegames findest du unter C://Benutzer…" |
2024-05-02, 21:37 | hessenfarmer | "Hallo Daniel, savegames findest du unter C://Benutzer/DEIN_BENUTZERNAME/.w…" |
2024-05-02, 21:25 | SirUtti | "gerade jetzt ist gekommen, dass ich die lieferung nicht gemacht habe und desweg…" |
2024-05-02, 21:18 | SirUtti | "Also erstmal danke für die schnelle antwort, werde mal auf dieser seite recherc…" |
2024-05-02, 20:46 | hessenfarmer | "Hi, Um diese Frage sicher zu beantworten bräuchten wir auf jeden Fall ein …" |
2024-05-02, 20:19 | SirUtti | "Hi, bin vor ca. 1 Monat zu Widelands gekommen und muss mich vorerst mal bedanke…" |
Topic: Fehlermeldung Acurate Europe 1.1
At Forum: [Deutsch] - Spielerforum
Topic: Ruckeln
At Forum: [Deutsch] - Spielerforum
Date | User | Posts |
---|---|---|
2024-05-02, 13:23 | SirUtti | "Hi, thanks for the answer, yes i played a debug build! that was the problem. th…" |
2024-05-02, 07:16 | kaputtnik | "https://github.com/widelands/widelands/issues/4963 ?" |
2024-05-01, 10:04 | hessenfarmer | " tothxa wrote: GH#6241? maybe, but I am not convinced that this issue…" |
2024-05-01, 09:58 | tothxa | "GH#6241?" |
2024-05-01, 08:51 | kaputtnik | "Hallo SirUtti und willkommen im Forum Geschwindigkeitsprobleme sind normalerw…" |
2024-04-30, 21:53 | SirUtti | "Hallo, habe die letzte Version von Widelands installiert und unten schreibe ich…" |
Topic: Release 1.2
At Forum: Coding & Scripting
Date | User | Posts |
---|---|---|
2024-05-01, 19:25 | hessenfarmer | " Nordfriese wrote: Good point will add that one too. On second thoughts maybe w…" |
2024-05-01, 16:24 | Nordfriese | "Good point will add that one too. On second thoughts maybe we should remove 190…" |
2024-05-01, 14:35 | hessenfarmer | " Nordfriese wrote: Since there have been a number of bug and crash reports with…" |
2024-05-01, 13:14 | Nordfriese | "Since there have been a number of bug and crash reports with v1.2, we are plann…" |
Topic: 3D Logo Mockups
At Forum: Graphic Development
Date | User | Posts |
---|---|---|
2024-05-01, 09:06 | Kusy | "Oh lovely, I expected there is a typeface somewhere, but didn't poke around." |
2024-05-01, 08:45 | kaputtnik | "Nice Kusy wrote: I could probably use this as a base for an entire typeface …" |
2024-05-01, 07:49 | Kusy | "They'll need an overall rework, but it's a start. I used the website logo as ba…" |
2024-05-01, 00:38 | Kusy | "I'm having some fun with models I made, based on the Widelands logo. I'll most …" |
Topic: Autoclicking
At Forum: Technical Help
Date | User | Posts |
---|---|---|
2024-04-30, 19:48 | tothxa | " kaputtnik wrote: You can do that with a lua script. E.g. the first tutorials d…" |
2024-04-30, 17:04 | kaputtnik | "You can do that with a lua script. E.g. the first tutorials do some automatic c…" |
2024-04-30, 14:43 | palino | "Do you have any internal or external tool, which is capable of autoclicking thr…" |
Topic: nearest neighbor / point filter
At Forum: Graphic Development
Topic: Green screan
At Forum: Technical Help
Date | User | Posts |
---|---|---|
2024-04-26, 21:32 | hessenfarmer | "ok, have you installed a graphics driver from nvidia or do you use a driver p…" |
2024-04-26, 21:14 | Honzo | "I did not install previous versions." |
2024-04-26, 20:50 | hessenfarmer | "ok, we have had positive confirmation that the game might run with this setup. …" |
2024-04-26, 20:12 | Honzo | "This is Widelands version 1.2 Release INFO: Set home directory: C:\Users\User\…" |
2024-04-25, 15:28 | hessenfarmer | " Honzo wrote: -my version 1.2 -windows 10 -GeForce GTX 1650 Ti ok nothing to u…" |
2024-04-24, 19:49 | Honzo | "-my version 1.2 -windows 10 -GeForce GTX 1650 Ti" |
2024-04-24, 11:27 | hessenfarmer | "Hi and welcome to the forums. to msolve any issue with the game we always…" |
2024-04-24, 11:20 | Honzo | "Hello, I wanted to play today but when I start the game in the menu I see a gre…" |
Topic: strange soldier behaviour
At Forum: Technical Help
Date | User | Posts |
---|---|---|
2024-04-26, 15:57 | LeightonMan | "Many thanks. Yes. that's it exactly. The air distance is quite small but, due t…" |
2024-04-26, 12:09 | Nordfriese | "I didn't look at the savegame but it sounds like you're encountering this known…" |
2024-04-26, 11:46 | LeightonMan | "Hi everyone, I've not been playing Widelands for a few years - life got in the …" |
Topic: New experimental tribe: Europeans
At Forum: Add-Ons
Date | User | Posts |
---|---|---|
2024-04-23, 15:13 | MarkMcWire | "New Version -> See my signature." |
2024-04-19, 16:49 | MarkMcWire | "Folgende Meldung / following error message: "Expected a int, received:"" |
2024-04-19, 15:41 | Nordfriese | " MarkMcWire wrote: For some reason the addon can no longer be uploaded within t…" |
2024-04-19, 13:03 | MarkMcWire | "New Version -> https://drive.google.com/file/d/1jopANlODo41T2reHJ0zaCOMYxq_rxXP…" |
Topic: add ons
At Forum: Game Suggestions
Topic: Widelands on Arm
At Forum: Technical Help
Date | User | Posts |
---|---|---|
2024-04-22, 10:48 | Ron_of_Nord | "I think I have cracked the problem, the linux code should work, the only proble…" |
2024-04-21, 04:10 | Ron_of_Nord | "Just to clarify myself here, Flare is a game engine for RPG games that use hi-r…" |
2024-04-21, 04:07 | Ron_of_Nord | "Thanks for the reply, My tablet is an ARM android device. I was planning to spe…" |
2024-04-21, 02:05 | tothxa | "Well, first of all, Widelands controls probably don't work well (or at all) on …" |
2024-04-21, 01:22 | Ron_of_Nord | "Just a question if I may, Has anyone managed to get Widelands running on an Arm…" |
Topic: alliance
At Forum: Game Suggestions
Date | User | Post |
---|---|---|
2024-04-22, 10:41 | Ron_of_Nord | "I will start by saying that I love the diplomacy side now available, but could …" |
Topic: Barter trading on Widelands
At Forum: Game Suggestions
Date | User | Posts |
---|---|---|
2024-04-22, 10:31 | Ron_of_Nord | "I agree more feedback will help a lot on this, however there is an very old gam…" |
2024-04-21, 19:08 | Nordfriese | "This will be up to the players. I imagine there could be several ways players c…" |
2024-04-20, 23:14 | Ron_of_Nord | "Personally I think this is a great idea with only one caveat, the trade system …" |
Topic: scout ships
At Forum: Game Suggestions